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Vitepress conversion of docs. (#23795)
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@@ -1,4 +1,4 @@
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# PS/2 Mouse Support :id=ps2-mouse-support
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# PS/2 Mouse Support {#ps2-mouse-support}
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Its possible to hook up a PS/2 mouse (for example touchpads or trackpoints) to your keyboard as a composite device.
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@@ -6,7 +6,7 @@ To hook up a Trackpoint, you need to obtain a Trackpoint module (i.e. harvest fr
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There are three available modes for hooking up PS/2 devices: USART (best), interrupts (better) or busywait (not recommended).
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## The Circuitry between Trackpoint and Controller :id=the-circuitry-between-trackpoint-and-controller
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## The Circuitry between Trackpoint and Controller {#the-circuitry-between-trackpoint-and-controller}
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To get the things working, a 4.7K drag is needed between the two lines DATA and CLK and the line 5+.
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@@ -24,7 +24,7 @@ MODULE 5+ --------+--+--------- PWR CONTROLLER
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```
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## Busywait Version :id=busywait-version
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## Busywait Version {#busywait-version}
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Note: This is not recommended, you may encounter jerky movement or unsent inputs. Please use interrupt or USART version if possible.
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@@ -40,12 +40,12 @@ In your keyboard config.h:
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```c
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#ifdef PS2_DRIVER_BUSYWAIT
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# define PS2_CLOCK_PIN D1
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# define PS2_DATA_PIN D2
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# define PS2_CLOCK_PIN D1
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# define PS2_DATA_PIN D2
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#endif
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```
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### Interrupt Version (AVR/ATMega32u4) :id=interrupt-version-avr
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### Interrupt Version (AVR/ATMega32u4) {#interrupt-version-avr}
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The following example uses D2 for clock and D5 for data. You can use any INT or PCINT pin for clock, and any pin for data.
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@@ -78,7 +78,7 @@ In your keyboard config.h:
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#endif
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```
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### Interrupt Version (ARM chibios) :id=interrupt-version-chibios
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### Interrupt Version (ARM chibios) {#interrupt-version-chibios}
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Pretty much any two pins can be used for the (software) interrupt variant on ARM cores. The example below uses A8 for clock, and A9 for data.
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@@ -103,7 +103,7 @@ And in the chibios specifig halconf.h:
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```
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### USART Version :id=usart-version
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### USART Version {#usart-version}
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To use USART on the ATMega32u4, you have to use PD5 for clock and PD2 for data. If one of those are unavailable, you need to use interrupt version.
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@@ -155,7 +155,7 @@ In your keyboard config.h:
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#endif
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```
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### RP2040 PIO Version :id=rp2040-pio-version
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### RP2040 PIO Version {#rp2040-pio-version}
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The `PIO` subsystem is a Raspberry Pi RP2040 specific implementation, using the integrated PIO peripheral and is therefore only available on this MCU.
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@@ -178,9 +178,9 @@ Example info.json content:
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}
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```
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## Additional Settings :id=additional-settings
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## Additional Settings {#additional-settings}
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### PS/2 Mouse Features :id=ps2-mouse-features
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### PS/2 Mouse Features {#ps2-mouse-features}
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These enable settings supported by the PS/2 mouse protocol.
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@@ -221,7 +221,7 @@ void ps2_mouse_set_resolution(ps2_mouse_resolution_t resolution);
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void ps2_mouse_set_sample_rate(ps2_mouse_sample_rate_t sample_rate);
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```
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### Fine Control :id=fine-control
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### Fine Control {#fine-control}
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Use the following defines to change the sensitivity and speed of the mouse.
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Note: you can also use `ps2_mouse_set_resolution` for the same effect (not supported on most touchpads).
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@@ -232,7 +232,7 @@ Note: you can also use `ps2_mouse_set_resolution` for the same effect (not suppo
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#define PS2_MOUSE_V_MULTIPLIER 1
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```
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### Scroll Button :id=scroll-button
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### Scroll Button {#scroll-button}
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If you're using a trackpoint, you will likely want to be able to use it for scrolling.
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It's possible to enable a "scroll button/s" that when pressed will cause the mouse to scroll instead of moving.
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@@ -279,7 +279,7 @@ Fine control over the scrolling is supported with the following defines:
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#define PS2_MOUSE_SCROLL_DIVISOR_V 2
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```
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### Invert Mouse buttons :id=invert-buttons
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### Invert Mouse buttons {#invert-buttons}
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To invert the left & right buttons you can put:
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@@ -289,7 +289,7 @@ To invert the left & right buttons you can put:
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into config.h.
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### Invert Mouse and Scroll Axes :id=invert-mouse-and-scroll-axes
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### Invert Mouse and Scroll Axes {#invert-mouse-and-scroll-axes}
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To invert the X and Y axes you can put:
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@@ -309,7 +309,7 @@ To reverse the scroll axes you can put:
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into config.h.
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### Rotate Mouse Axes :id=rotate-mouse-axes
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### Rotate Mouse Axes {#rotate-mouse-axes}
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Transform the output of the device with a clockwise rotation of 90, 180, or 270
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degrees.
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@@ -328,7 +328,7 @@ be North-facing, compensate as follows:
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#define PS2_MOUSE_ROTATE 90 /* Compensate for West-facing device orientation. */
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```
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### Debug Settings :id=debug-settings
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### Debug Settings {#debug-settings}
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To debug the mouse, add `debug_mouse = true` or enable via bootmagic.
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@@ -338,7 +338,7 @@ To debug the mouse, add `debug_mouse = true` or enable via bootmagic.
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#define PS2_MOUSE_DEBUG_RAW
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```
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### Movement Hook :id=movement-hook
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### Movement Hook {#movement-hook}
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Process mouse movement in the keymap before it is sent to the host. Example
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uses include filtering noise, adding acceleration, and automatically activating
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